labs. bfloch.com/script/Archives for: May 2009
private.  
/script /output
/links
/about



 »    
09/May/30
fusion, script, status, python

 
» SVGet an almost there

Today I had some hours to implemented the matrices. I found a little matrix class someone created so I don’t have to rely on numeric. This saved my day compared to the p00p I wrote for testing.

So feature wise the basics are there. Now it creates a comp with all the shapes. Or as alternative a couple of DFSH files.

Still on the Todo:
- optional apect ratio override
- linear polys
- the lua interface for easier access in fusion
- maybe a template for the comp so it will be compatible with other fusion versions

Not much left, we’re almost there. After that I will give it to certain people for beta testing. I will have to clean up, especially possible bugs for the public releases. Give me a message to labs bfloch com to apply for testing.

Stuff left out that might be in future releases:
- other primitives
- grouping
- maybe colors :-)
- direct creation of polys in fusion (would rely on pyEyeon)

..................................................

09/May/27
maya, plugin

 
» decomposeMatrix
..................................................

09/May/24
fusion, script, status

 
» SVGet there soon
..................................................

09/May/23
check this out

 
» Editors talk Avid, Apple, Adobe
..................................................

09/May/22
release, maya, script, python

 
» bfDelayAnimation
..................................................

09/May/19
tool, release

 
» changeip
..................................................

09/May/10
fusion, script, status

 
» Cooking SVG Importer
..................................................

09/May/09
general, news

 
» Opening my labs
..................................................