labs. bfloch.com/script/Archives for: May 2009, 22
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09/May/22
release, maya, script, python

 
» bfDelayAnimation

The frameCache node in maya is very handy for delaying animations. This script makes use of it to created delayed transform animations or copies of such.
The partner script bfUpdateFrameCache updates them in case maya messed up while you changed the animation afterwards. Check this poor dummy animation for an example:

This was a great chance to test maya’s python bindings. Well they are a bit more awkward compared to mel. But as long as I can use pythons great oo concepts it is forgivable.

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