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09/May/22 release, maya, script, python no comment |
» bfDelayAnimation The frameCache node in maya is very handy for delaying animations. This script makes use of it to created delayed transform animations or copies of such. This was a great chance to test maya’s python bindings. Well they are a bit more awkward compared to mel. But as long as I can use pythons great oo concepts it is forgivable.
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