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09/May/24 fusion, script, status no comment |
» SVGet there soon Step by step it’s coming along. I’ve rewritten the main functionality of the SVG to fusion translator in python and added some functionality. I called this baby SVGet. Shapes like circles etc. could be added in future but are not that important. Also I need to think of how to solve matrices with shapes like circles. Should work for translate, scale and rotate but as soon as skew or custom matrices are involved we have a problem. In this case a circle polyshape would need to take over. Not worth the trouble for now. Also I don’t think that I will support colors in this basic release. Something for the future (or community). I want to concentrate on the paths now. The public beta will start as soon as the “must have” features are included. This should be the start to close the gap between graphic and compositing department in fusion. Now I can do gnus AND penguins
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