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09/May/27 maya, plugin no comment |
» decomposeMatrix If you ever wondered what the “decomposeMatrix” plugin in your Maya installation does: Here a nice scenario I encountered. I had a camera movement and wanted to add a layer of animation. It would be easier to animate if I “baked” the movement of the first camera and used a second camera with additional movement. So I’ve created a group for all objects (except the camera) connected the inverseMatrix of the first camera to a decompose node and connected these transformation to the group. If you need an example tell me.
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