labs. bfloch.com/script/SVGet an almost there
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09/May/30
fusion, script, status, python

 
» SVGet an almost there

Today I had some hours to implemented the matrices. I found a little matrix class someone created so I don’t have to rely on numeric. This saved my day compared to the p00p I wrote for testing.

So feature wise the basics are there. Now it creates a comp with all the shapes. Or as alternative a couple of DFSH files.

Still on the Todo:
- optional apect ratio override
- linear polys
- the lua interface for easier access in fusion
- maybe a template for the comp so it will be compatible with other fusion versions

Not much left, we’re almost there. After that I will give it to certain people for beta testing. I will have to clean up, especially possible bugs for the public releases. Give me a message to labs bfloch com to apply for testing.

Stuff left out that might be in future releases:
- other primitives
- grouping
- maybe colors :-)
- direct creation of polys in fusion (would rely on pyEyeon)

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